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1 NVIDIA License
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3 1. Definitions
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5 “Licensor” means any person or entity that distributes its Work.
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7 “Work” means (a) the original work of authorship made available under this license,
8 which may include software, documentation, or other files, and (b) any additions to or
9 derivative works thereof that are made available under this license.
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11 The terms “reproduce,” “reproduction,” “derivative works,” and “distribution” have the
12 meaning as provided under U.S. copyright law; provided, however, that for the purposes
13 of this license, derivative works shall not include works that remain separable from, or
14 merely link (or bind by name) to the interfaces of, the Work.
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16 Works are “made available” under this license by including in or with the Work either
17 (a) a copyright notice referencing the applicability of this license to the Work, or
18 (b) a copy of this license.
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20 2. License Grant
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22 2.1 Copyright Grant. Subject to the terms and conditions of this license, each Licensor
23 grants to you a perpetual, worldwide, non-exclusive, royalty-free, copyright license to
24 use, reproduce, prepare derivative works of, publicly display, publicly perform,
25 sublicense and distribute its Work and any resulting derivative works in any form.
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27 3. Limitations
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29 3.1 Redistribution. You may reproduce or distribute the Work only if (a) you do so under
30 this license, (b) you include a complete copy of this license with your distribution,
31 and (c) you retain without modification any copyright, patent, trademark, or attribution
32 notices that are present in the Work.
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34 3.2 Derivative Works. You may specify that additional or different terms apply to the
35 use, reproduction, and distribution of your derivative works of the Work (“Your Terms”)
36 only if (a) Your Terms provide that the use limitation in Section 3.3 applies to your
37 derivative works, and (b) you identify the specific derivative works that are subject
38 to Your Terms. Notwithstanding Your Terms, this license (including the redistribution
39 requirements in Section 3.1) will continue to apply to the Work itself.
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41 3.3 Use Limitation. The Work and any derivative works thereof only may be used or
42 intended for use non-commercially. Notwithstanding the foregoing, NVIDIA Corporation
43 and its affiliates may use the Work and any derivative works commercially. As used
44 herein, “non-commercially” means for research or evaluation purposes only.
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46 3.4 Patent Claims. If you bring or threaten to bring a patent claim against any
47 Licensor (including any claim, cross-claim or counterclaim in a lawsuit) to enforce any
48 patents that you allege are infringed by any Work, then your rights under this license
49 from such Licensor (including the grant in Section 2.1) will terminate immediately.
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51 3.5 Trademarks. This license does not grant any rights to use any Licensor’s or its
52 affiliates’ names, logos, or trademarks, except as necessary to reproduce the notices
53 described in this license.
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55 3.6 Termination. If you violate any term of this license, then your rights under this
56 license (including the grant in Section 2.1) will terminate immediately.
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58 4. Disclaimer of Warranty.
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60 THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER
61 EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR
62 A PARTICULAR PURPOSE, TITLE OR NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY
63 ACTIVITIES UNDER THIS LICENSE.
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65 5. Limitation of Liability.
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67 EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL THEORY, WHETHER
68 IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE SHALL ANY LICENSOR BE LIABLE TO
69 YOU FOR DAMAGES, INCLUDING ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
70 DAMAGES ARISING OUT OF OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK
71 (INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION, LOST PROFITS OR
72 DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER DAMAGES OR LOSSES), EVEN IF THE
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