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| 1 | NVIDIA License |
| 2 | 1. Definitions |
| 3 | “Licensor” means any person or entity that distributes its Work. |
| 4 | “Work” means (a) the original work of authorship made available under this license, |
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| 9 | of this license, derivative works shall not include works that remain separable from, or |
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| 14 | 2. License Grant |
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| 20 | 3. Limitations |
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| 22 | under this license, (b) you include a complete copy of this license with your |
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| 31 | itself. |
| 32 | 3.3 Use Limitation. The Work and any derivative works thereof only may be used |
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| 37 | 3.4 Patent Claims. If you bring or threaten to bring a patent claim against any |
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| 39 | any patents that you allege are infringed by any Work, then your rights under this |
| 40 | license from such Licensor (including the grant in Section 2.1) will terminate |
| 41 | immediately. |
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| 44 | notices described in this license. |
| 45 | 3.6 Termination. If you violate any term of this license, then your rights under this |
| 46 | license (including the grant in Section 2.1) will terminate immediately. |
| 47 | 4. Disclaimer of Warranty. |
| 48 | THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, |
| 49 | EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF |
| 50 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR NON- |
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| 53 | 5. Limitation of Liability. |
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| 55 | THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE |
| 56 | SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT, |
| 57 | INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF OR |
| 58 | RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK (INCLUDING BUT |
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| 60 | DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER DAMAGES OR LOSSES), |
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